That's what I assumed that you are aiming for. Bad news is that's a difficult effect to achieve in a "proper" way. The naked pixel values don't give any hint which of both pixels should be used for the output pixel. Hey, c'mon: in frame N, you have a pixel with value "120". In frame N+1, that pixel has the value "160". Now, which to use for the output pixel? The "120" one, because it is darker? Why? The "160" one, because it is brighter? Why? It won't work that way. If at all, you'd have to compare the signal envelope, and use that one that has the bigger peak at the given location. But while that's more balanced, most probably it'll produce artifacts, too. Really, I don't see a "proper" way to achieve this without negative side-effecs.