Re: menu customization With some additional development, I believe the SWS Console extension has the potential to be a customization engine, that when combined with Reaper's actions, would let users create "virtual menus." It already works like that... in effect... within the limits of the commands and input it currently recognizes. Procedurally, invoking the Console and inputting commands is hardly different than opening and keying through a menu system... except the commands you need to type are a bit too syntax-sensitive. But if they could be made to mnemonicly invoke existing actions -- for example: Console - Take - Active - Delete) -- you could "menuize" just about anything that was action-accessible.